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Thread: Feedback: please make controls more consistent

  1. #1
    Saradactyl's Avatar
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    November 12th, 2018
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    Feedback: please make controls more consistent

    Hey everybody! I just bought this game today, and I've played for about 6 hours. I really like Kynseed so far, but there are a couple of problems about the controls that I'd like to address.

    The controls are pretty inconsistent at times. To talk to somebody or pick up an item, you right click with your mouse. In most menus, RMB also causes you to purchase items, which makes sense. However, other times you press RMB to back out of a menu. I accidentally bought an item from the Blacksmith's shop because I was trying to close the menu with RMB, but that happened to be the purchase button in that instance.

    Furthermore, when right clicking on an NPC to pull up their chat options, sometimes right clicking on an option works, such as when asking for their name, age, etc. Other times, right clicking closes the interaction. It took me 3-4 hours before I realized on interaction options like time or common item that you had to press E on the keyboard to get that info instead of pressing RMB. I thought those features just weren't in the game yet, as when I right clicked on them, they closed the menu and didn't give me any information.

    Finally, in some of the tutorials, it assumes you're using a controller, but in others it assumes you're using a mouse and keyboard. For example, at the very beginning of the game, your sibling says "press C to open your tasks", but the blacksmithing tutorial later on says to use right trigger on your controller.

    I'm enjoying the game so far, so I'm glad my impulse buy is paying off, lol. I'm sure this game is going to be a big success, and I'm happy to be a part of it.

  2. #2
    Habasi's Avatar
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    November 11th, 2018
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    +1 to controls being a little messy. I just gave away the milk (supposed to Mrs-whatever in western village) to some random guy by right-clicking... not a big deal, but it means the job will hang there for another three days .

  3. #3
    Charlie's Avatar

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    June 24th, 2016
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    The game was mainly designed for pad, but we do need to address the KB stuff...so I will look at it over the next few days and see what we can do.

  4. #4
    Saradactyl's Avatar
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    November 12th, 2018
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    Great, thanks for your reply! Looking forward to it.

  5. #5
    Habasi's Avatar
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    November 11th, 2018
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    One of this year's release, Moonlighter, received some serious negative reaction - mostly because of controls was meant for gamepad, and KB+mouse was a clunky option. They fixed it in the first week iirc, and the reviews became far more positive.
    On the side note - E for use/give/action and Q to quit/exit/cancel is comfy enough since we're using WASD to move anyway.
    And good thing we've been heard, ty

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